International Journal of Computer Applications
Foundation of Computer Science (FCS), NY, USA
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Volume 103 - Issue 8 |
Published: October 2014 |
Authors: Sheetal Bandekar, Vishal Kerkar |
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Sheetal Bandekar, Vishal Kerkar . Creation of Sprites - A New Perspective. International Journal of Computer Applications. 103, 8 (October 2014), 19-25. DOI=10.5120/18094-9150
@article{ 10.5120/18094-9150, author = { Sheetal Bandekar,Vishal Kerkar }, title = { Creation of Sprites - A New Perspective }, journal = { International Journal of Computer Applications }, year = { 2014 }, volume = { 103 }, number = { 8 }, pages = { 19-25 }, doi = { 10.5120/18094-9150 }, publisher = { Foundation of Computer Science (FCS), NY, USA } }
%0 Journal Article %D 2014 %A Sheetal Bandekar %A Vishal Kerkar %T Creation of Sprites - A New Perspective%T %J International Journal of Computer Applications %V 103 %N 8 %P 19-25 %R 10.5120/18094-9150 %I Foundation of Computer Science (FCS), NY, USA
In computer graphics the term 'sprite' is a two dimensional picture that is incorporated into a large scene such as a video game. 'Pixel art' or 'Sprite art' deals with creation of sprites. Using the concepts of mathematics especially plane geometry and trigonometry, this research paper gives developers a new logic to create sprites that can be used in a 2D video game to create characters, labels, links, background image, circle and a brick wall. With the proposed latest technology and the new approach towards the creation of sprites a game by name "SCRAPBOOK" has been successfully built and implemented providing a wide scope for future innovation.